Welcome to IJCAI 2025 Mahjong AI Competition. In this competition, you will develop a Mahjong AI that is able to compete with other agents and human players on Botzone, an online AI platform. The Mahjong Competition Rules (MCR) are based on Chinese Mahjong Competition Rules, also known as Chinese Official Mahjong. For learning MCR and debugging purposes, you are provided with a sample game-playing agent and a sample judge program used during the competition. The winner and the rankings will be determined after two rounds of competitions.
Mahjong is a four-player imperfect information game that originated in China over 3000 years ago. In 1998, the General Administration of Sport of China formalized Chinese Mahjong Competition Rules, the rules upon which this competition is based. In addition to game-playing strategies, luck is required to win a round of Mahjong, and exactly this uncertainty factor brought tremendous fun and challenges to Mahjong. Unlike other Asian mahjong variants, such as Japanese Riichi Mahjong, Chinese Official Mahjong encourages more aggressive game-playing strategies, thus it is more entertaining and attractive for both contestants and game watchers.
In Chinese Official Mahjong, players need to continuously analyze holding tiles, calculate possible winning hands, and pick a discarding tile for each turn. To make substantial progress in this competition, competitors may benefit from combining different AI methods, such as planning, game theory, heuristic search, Monte Carlo Tree Search, opponent modeling, machine learning, etc. Indeed, successfully integrating different kinds of methods remains one of the great challenges of AI nowadays. Best of luck with all your efforts and endeavors in this competition!
Top 16 in Tournament Round are listed here, with the exception of duplication and copycats.
Rank | Team | Account | Score |
---|---|---|---|
1 | 三年之后又三年 | 测功能的号 | 692.01 |
2 | PAMA | Jirachi | 686.01 |
3 | 亚德同学 | Yard | 685.01 |
4 | miniFranka | 一只瓜牛 | 680.01 |
5 | 超强小登队 | SeaMan | 678.51 |
6 | 哞哞哞 | 哞哞哞 | 672.51 |
7 | dimaria | dimaria | 671.01 |
8 | 一加一 | 一加一 | 670.01 |
9 | 剑光如我斩尽芜杂 | 科学电脑配件 | 667.51 |
10 | 响亮的名字 | alxdsptr | 665.51 |
11 | 飞行模式 | 达连伞时几场 | 660.01 |
12 | 不会打麻将 | majiangfather | 659.01 |
13 | 测试 | 我来送分了 | 656.01 |
14 | 秋茄子 | yuricat | 655.51 |
15 | AI和九莲宝灯 | NLoong | 651.51 |
16 | 精益求精 | 小刘精益求精 | 650.51 |
Top 16 in Stage One of Final Round are listed here.
Rank | Team | Account | Score |
---|---|---|---|
1 | 超强小登队 | SeaMan | 689.51 |
2 | 哞哞哞 | 哞哞哞 | 675.51 |
3 | dimaria | dimaria | 667.01 |
4 | PAMA | Jirachi | 655.50 |
5 | 测试 | 我来送分了 | 655.50 |
6 | 亚德同学 | Yard | 651.50 |
7 | 飞行模式 | 达连伞时几场 | 651.00 |
8 | 不会打麻将 | majiangfather | 648.00 |
9 | 三年之后又三年 | 测功能的号 | 646.50 |
10 | miniFranka | 一只瓜牛 | 639.50 |
11 | 精益求精 | 小刘精益求精 | 626.49 |
12 | 响亮的名字 | alxdsptr | 610.50 |
13 | AI和九莲宝灯 | NLoong | 610.49 |
14 | 秋茄子 | yuricat | 607.99 |
15 | 一加一 | 一加一 | 605.49 |
16 | 剑光如我斩尽芜杂 | 科学电脑配件 | 599.49 |
Top 4 in Stage Two of Final Round are listed here.
Rank | Team | Account | Score |
---|---|---|---|
|
|
|
|
2 | dimaria | dimaria | 1327.0010 |
3 | PAMA | Jirachi | 1251.9993 |
4 | 哞哞哞 | 哞哞哞 | 1195.4980 |
Our prior work on Mahjong AI and the platform Botzone:
Rank | Prize |
---|---|
Champion | |
2nd - 4th place | |
5th - 16th place |
The rules we adopt in this competition is Mahjong Competition Rules.
Click here to learn about detailed input/output protocol of Mahjong bots.
IJCAI 2025 Mahjong AI Competition will be held as part of the Second Workshop on Game AI Algorithms and Multi-Agent Learning (GAAMAL) on IJCAI 2025 in Montreal, Canada.
2025-03-18
Click here to see how to use Botzone to join IJCAI 2025 Mahjong AI Competition. 2025-03-18
Join the Wechat Group of Botzone.
2025-03-18
Follow our Wechat Official Account for more information.
2025-03-18